i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.5
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.1.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\JEROD\Documents\My Games\FarmingSimulator2022\mods\pete379RIGOUT\New folder\visor3.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [BOWTIE] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [BOWTIE] Filling out basic attributes, {name='BOWTIE', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.102] Filling out basic attributes, {name='Cube.102', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.102] Has material 'chr'
i3dio.i3d.I3D:add_material:DEBUG: [visor3] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [chr] Filling out basic attributes, {name='chr', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [chr] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [chr] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [chr] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.102] Subset with index [0] based on material 'chr'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.102] Processing subset: materialId="1" numTriangles="762" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.102] Has subset 'chr' with '762' triangles and materialId="1" numTriangles="762" firstIndex="0" firstVertex="0" numIndices="2286" numVertices="770"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.102] Has '1' subsets, '762' triangles and '770' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [BOWTIE] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [BOWTIE] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [BOWTIE] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [BOWTIE] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [BOWTIE] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [BOWTIE] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [BOWTIE] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.006_Circle.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Circle.006_Circle.005] Filling out basic attributes, {name='Circle.006_Circle.005', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.006_Circle.005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.006_Circle.005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Circle.006_Circle.005] Filling out basic attributes, {name='Circle.006_Circle.005', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Circle.006_Circle.005] Has material 'chr'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.006_Circle.005] Subset with index [0] based on material 'chr'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.006_Circle.005] Processing subset: materialId="1" numTriangles="2096" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.006_Circle.005] Has subset 'chr' with '2096' triangles and materialId="1" numTriangles="2096" firstIndex="0" firstVertex="0" numIndices="6288" numVertices="1392"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Circle.006_Circle.005] Has '1' subsets, '2096' triangles and '1392' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Circle.006_Circle.005] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.006_Circle.005] transforming to new transform-basis with <Matrix 4x4 (1.0085,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0085, 0.0000)
            (0.0000,  1.0085, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.006_Circle.005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.006_Circle.005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.006_Circle.005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.006_Circle.005] has scale: [1.0085 1.0085 1.0085]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.006_Circle.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.006_Circle.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.006_Circle.005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_0.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_0.010] Filling out basic attributes, {name='piece_0.010', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_0.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_0.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_0.009] Filling out basic attributes, {name='piece_0.009', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_0.009] Has material 'chr'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_0.009] Subset with index [0] based on material 'chr'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_0.009] Processing subset: materialId="1" numTriangles="112" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_0.009] Has subset 'chr' with '112' triangles and materialId="1" numTriangles="112" firstIndex="0" firstVertex="0" numIndices="336" numVertices="140"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_0.009] Has '1' subsets, '112' triangles and '140' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_0.010] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.010] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000, 0.0000)
            (0.0000,  1.0000, 0.0000, 0.0000)
            (0.0000, -0.0000, 1.0000, 0.0000)
            (0.0000,  0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.010] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_0.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_0.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_0.010] no more children to process in object
